
Bone & Flame TD
Hold the valley
Place dragon towers. Stop the skeletons on the path.

Skeletons walk a stone path toward your gate. You drop dragon towers on the grass and shoot them before they get through. Beat the wave. The next one comes.
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✦ Features
- Five dragons — Fire, Ice, Amber, Storm, Light. Each one grows to LV5 with two different endings.
- Infinite Ranks. Clear one, the next is waiting. The line does not stop.
- Two maps in rotation: Ruined Frontier and Moonbone Tundra.
- Trials on cleared Ranks: Iron and Heroic. Same road, harder rules.
- Endless — stay on a map and keep the waves coming.
- Play in the browser, landscape. Click to place. Watch the path.
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✦ How to play
- Pick which dragons you take in.
- Put them on the grass — not on the road.
- Upgrade a tower when the pile gets thicker, or sell it and place again.
- If they leak past the gate, you lose a life.


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✦ Dragons
Five dragons: Fire, Ice, Amber, Storm, Light. Each has its own shot and a pair of late-game branches. Upgrade on the field. At LV5 the Ultimate socket opens.

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✦ Modes

- Story — the Rank line. More waves, heavier bones, the same job.
- Trials — Iron or Heroic on a Rank you already cleared.
- Endless — no Rank cap. How far can you hold.
- Maps — pick the road before you go in.
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✦ This build
- Playable now in the browser.
- Play as Guest. Progress stays on this device.
- Still being built. Summon and Daily are not in yet.
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✦ Note
Made by ValleySep.
The game is playable. The next Rank is already waiting.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | valleysep |
| Genre | Strategy, Survival |
| Made with | Godot |
| Tags | 2D, AI Generated, Dragons, Fantasy, Godot, Indie, Retro, Singleplayer, Tower Defense |
| Average session | A few seconds |
| Languages | English |
| Inputs | Smartphone |
| Content | No generative AI was used |




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