Hold the valley

Place dragon towers. Stop the skeletons on the path.

Home — Bone & Flame

Skeletons walk a stone path toward your gate. You drop dragon towers on the grass and shoot them before they get through. Beat the wave. The next one comes.

✦ Features

  • Five dragons — Fire, Ice, Amber, Storm, Light. Each one grows to LV5 with two different endings.
  • Infinite Ranks. Clear one, the next is waiting. The line does not stop.
  • Two maps in rotation: Ruined Frontier and Moonbone Tundra.
  • Trials on cleared Ranks: Iron and Heroic. Same road, harder rules.
  • Endless — stay on a map and keep the waves coming.
  • Play in the browser, landscape. Click to place. Watch the path.

✦ How to play

  • Pick which dragons you take in.
  • Put them on the grass — not on the road.
  • Upgrade a tower when the pile gets thicker, or sell it and place again.
  • If they leak past the gate, you lose a life.

Battle on Ruined Frontier

Battle on Moonbone Tundra

✦ Dragons

Five dragons: Fire, Ice, Amber, Storm, Light. Each has its own shot and a pair of late-game branches. Upgrade on the field. At LV5 the Ultimate socket opens.

Picking an evolution

✦ Modes

Mode select

  • Story — the Rank line. More waves, heavier bones, the same job.
  • Trials — Iron or Heroic on a Rank you already cleared.
  • Endless — no Rank cap. How far can you hold.
  • Maps — pick the road before you go in.

✦ This build

  • Playable now in the browser.
  • Play as Guest. Progress stays on this device.
  • Still being built. Summon and Daily are not in yet.

✦ Note

Made by ValleySep.

The game is playable. The next Rank is already waiting.

Updated 1 day ago
Published 2 days ago
StatusPrototype
PlatformsHTML5
Authorvalleysep
GenreStrategy, Survival
Made withGodot
Tags2D, AI Generated, Dragons, Fantasy, Godot, Indie, Retro, Singleplayer, Tower Defense
Average sessionA few seconds
LanguagesEnglish
InputsSmartphone
ContentNo generative AI was used

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